﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Design;
using System.Drawing.Drawing2D;
using System.Reflection;
using System.Windows.Forms;
using System.Xml;
using HML.Design;

namespace HML
{
    /// <summary>
    /// 按钮控件
    /// </summary>
    [Description("按钮控件")]
    [DefaultProperty("Text")]
    [DefaultEvent("Click")]
    [TypeConverter(typeof(PropertyOrderConverter))]
    [ToolboxItem(true)]
    [ToolboxBitmap(typeof(ButtonPlus), "Controls.ButtonPlus.Resources.ButtonPlus.bmp")]
    public class ButtonPlus : MainThreadAnimationControl, ISkinObject
    {
        #region 主题

        private SkinObjectXmlMetadata skinObjectXmlMetadata = null;
        /// <summary>
        /// 主题对象在主题文件信息
        /// </summary>
        [Browsable(false)]
        [EditorBrowsable(EditorBrowsableState.Never)]
        [DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
        public virtual SkinObjectXmlMetadata SkinObjectXmlMetadata
        {
            get
            {
                if (this.skinObjectXmlMetadata == null)
                    this.skinObjectXmlMetadata = new SkinObjectXmlMetadata(Assembly.GetAssembly(typeof(ButtonPlus)).GetName().Name, typeof(ButtonPlus).Name);

                return this.skinObjectXmlMetadata;
            }
        }

        private SkinController skinController = null;
        /// <summary>
        /// 主题控制器
        /// </summary>
        [Description("主题控制器")]
        [Category("杂项")]
        [PropertyOrder(-360)]
        [DefaultValue(null)]
        [RefreshProperties(RefreshProperties.All)]
        public virtual SkinController SkinController
        {
            get { return this.skinController; }
            set
            {
                if (this.skinController == value)
                    return;

                if (this.skinController != null)
                    this.skinController.RemoveSkinObject(this);

                this.skinController = value;

                if (this.skinController != null)
                    this.skinController.AddSkinObject(this);
            }
        }

        private SkinEnabledState skinEnabled = SkinEnabledState.Auto;
        /// <summary>
        /// 主题是否启用
        /// </summary>
        [Description("主题是否启用")]
        [Category("杂项")]
        [PropertyOrder(-300)]
        [DefaultValue(SkinEnabledState.Auto)]
        [RefreshProperties(RefreshProperties.All)]
        public virtual SkinEnabledState SkinEnabled
        {
            get { return this.skinEnabled; }
            set
            {
                if (this.skinEnabled == value)
                    return;

                this.skinEnabled = value;
                this.OnSkinChanged();
            }
        }

        private SkinStyle skinStyle = SkinStyle.Normal;
        /// <summary>
        /// 主题风格
        /// </summary>
        [Description("主题风格")]
        [Category("杂项")]
        [PropertyOrder(-260)]
        [DefaultValue(SkinStyle.Normal)]
        [RefreshProperties(RefreshProperties.All)]
        public virtual SkinStyle SkinStyle
        {
            get { return this.skinStyle; }
            set
            {
                if (this.skinStyle == value)
                    return;

                this.skinStyle = value;
                this.OnSkinChanged();
            }
        }

        private StyleAppearanceObject stateAppearance;
        /// <summary>
        /// 风格外观
        /// </summary>
        [Description("风格外观")]
        [Category("杂项")]
        [PropertyOrder(-200)]
        [DesignerSerializationVisibility(DesignerSerializationVisibility.Content)]
        public StyleAppearanceObject StyleAppearance
        {
            get
            {
                if (this.stateAppearance == null)
                    this.stateAppearance = new StyleAppearanceObject(this, null);
                return this.stateAppearance;
            }
        }

        /// <summary>
        /// 主题已更改
        /// </summary>
        public virtual void OnSkinChanged()
        {
            SkinManager.SyncSkinValueToProperty(this);
            this.Invalidate();
        }

        private ISkinObject followSkinObject = null;
        /// <summary>
        /// 主题设置跟随指定主题对象（自己的设置不再生效，提供给代码使用）
        /// </summary>
        [Browsable(false)]
        [EditorBrowsable(EditorBrowsableState.Never)]
        [Localizable(false)]
        [DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
        public virtual ISkinObject FollowSkinObject
        {
            get { return this.followSkinObject; }
            set
            {
                if (this.followSkinObject == value)
                    return;

                this.followSkinObject = value;
                this.OnSkinChanged();
            }
        }

        public virtual bool GetSkinObjectSkinStateCore()
        {
            return SkinManager.GetSkinObjectSkinState(this.FollowSkinObject ?? this);
        }

        void ISkinObject.InitializeInvalidate()
        {
            throw new NotImplementedException();
        }

        void ISkinObject.Invalidate()
        {
            this.Invalidate();
        }

        #endregion

        #region 停用事件

        [Browsable(false)]
        [EditorBrowsable(EditorBrowsableState.Never)]
        public new event EventHandler RightToLeftChanged
        {
            add { base.RightToLeftChanged += value; }
            remove { base.RightToLeftChanged -= value; }
        }

        [Browsable(false)]
        [EditorBrowsable(EditorBrowsableState.Never)]
        public new event EventHandler ImeModeChanged
        {
            add { base.ImeModeChanged += value; }
            remove { base.ImeModeChanged -= value; }
        }

        [Browsable(false)]
        [EditorBrowsable(EditorBrowsableState.Never)]
        public new event EventHandler BackColorChanged
        {
            add { base.BackColorChanged += value; }
            remove { base.BackColorChanged -= value; }
        }

        [Browsable(false)]
        [EditorBrowsable(EditorBrowsableState.Never)]
        public new event EventHandler ForeColorChanged
        {
            add { base.ForeColorChanged += value; }
            remove { base.ForeColorChanged -= value; }
        }

        [Browsable(false)]
        [EditorBrowsable(EditorBrowsableState.Never)]
        public new event EventHandler BackgroundImageChanged
        {
            add { base.BackgroundImageChanged += value; }
            remove { base.BackgroundImageChanged -= value; }
        }

        [Browsable(false)]
        [EditorBrowsable(EditorBrowsableState.Never)]
        public new event EventHandler BackgroundImageLayoutChanged
        {
            add { base.BackgroundImageLayoutChanged += value; }
            remove { base.BackgroundImageLayoutChanged -= value; }
        }

        [Browsable(false)]
        [EditorBrowsable(EditorBrowsableState.Never)]
        public new event EventHandler DoubleClick
        {
            add { base.DoubleClick += value; }
            remove { base.DoubleClick -= value; }
        }

        [Browsable(false)]
        [EditorBrowsable(EditorBrowsableState.Never)]
        public new event MouseEventHandler MouseDoubleClick
        {
            add { base.MouseDoubleClick += value; }
            remove { base.MouseDoubleClick -= value; }
        }

        #endregion

        #region 新增属性

        private bool roundEnabled = true;
        /// <summary>
        /// 是否启用圆角
        /// </summary>
        [Description("是否启用圆角")]
        [Category("杂项")]
        [PropertyOrder(-186)]
        [DefaultValue(true)]
        public bool RoundEnabled
        {
            get { return this.roundEnabled; }
            set
            {
                if (this.roundEnabled == value)
                    return;

                this.roundEnabled = value;
                this.SetControlShape();
                this.Invalidate();
            }
        }

        private ContentAlignment textAlignment = ContentAlignment.MiddleCenter;
        /// <summary>
        /// 文本对齐方式
        /// </summary>
        [Description("文本对齐方式")]
        [Category("杂项")]
        [PropertyOrder(-182)]
        [DefaultValue(ContentAlignment.MiddleCenter)]
        public ContentAlignment TextAlignment
        {
            get { return this.textAlignment; }
            set
            {
                if (this.textAlignment == value)
                    return;

                this.textAlignment = value;
                this.Invalidate();
            }
        }

        private ImageList imageList;
        /// <summary>
        /// 获取在控件上显示的图像的ImageList
        /// </summary>
        [Description("获取在控件上显示的图像的ImageList ")]
        [Category("杂项")]
        [PropertyOrder(-180)]
        [DefaultValue(null)]
        [RefreshProperties(RefreshProperties.Repaint)]
        public ImageList ImageList
        {
            get { return this.imageList; }
            set
            {
                if (imageList == value)
                    return;

                EventHandler recreateHandler = new EventHandler(this.RecreateImageListHandler);
                EventHandler disposedHandler = new EventHandler(this.DetachImageListHandler);

                if (this.imageList != null)
                {
                    this.imageList.RecreateHandle -= recreateHandler;
                    this.imageList.Disposed -= disposedHandler;
                }

                this.imageList = value;
                this.StyleAppearance.Normal.iconIndexer.SyncIndexer(value);//同步索引管理器
                this.StyleAppearance.Enter.iconIndexer.SyncIndexer(value);//同步索引管理器
                this.StyleAppearance.Disabled.iconIndexer.SyncIndexer(value);//同步索引管理器

                if (value != null)
                {
                    this.imageList.RecreateHandle += recreateHandler;
                    this.imageList.Disposed += disposedHandler;
                }
                this.Invalidate();
            }
        }

        private IconObject icon;
        /// <summary>
        /// 图标
        /// </summary>
        [Description("图标")]
        [PropertyOrder(-178)]
        [DesignerSerializationVisibility(DesignerSerializationVisibility.Content)]
        public IconObject Icon
        {
            get
            {
                if (this.icon == null)
                    this.icon = new IconObject(this);
                return this.icon;
            }
        }

        private DialogResult dialogResult = DialogResult.None;
        /// <summary>
        /// 标识符以指示对话框的返回值
        /// </summary>
        [Description("标识符以指示对话框的返回值")]
        [Category("杂项")]
        [PropertyOrder(-176)]
        [DefaultValue(DialogResult.None)]
        public DialogResult DialogResult
        {
            get { return dialogResult; }

            set
            {
                if (this.dialogResult == value)
                    return;

                dialogResult = value;
            }
        }

        /// <summary>
        /// 鼠标是否已进入
        /// </summary>
        [Browsable(false)]
        public bool IsMouseEnter
        {
            get { return this.mouseenterobject == this; }
        }

        #endregion

        #region 重写属性

        protected override Padding DefaultPadding
        {
            get { return new Padding(3, 3, 3, 3); }
        }

        protected override Size DefaultSize
        {
            get { return new Size(90, 24); }
        }

        public override string Text
        {
            get { return base.Text; }
            set
            {
                base.Text = value;
                this.Invalidate();
            }

        }

        protected override ImeMode DefaultImeMode
        {
            get { return ImeMode.Disable; }
        }

        #endregion

        #region 停用属性

        [Browsable(false)]
        [EditorBrowsable(EditorBrowsableState.Never)]
        public new ImeMode ImeMode
        {
            get { return base.ImeMode; }
            set { base.ImeMode = value; }
        }

        [Browsable(false)]
        [EditorBrowsable(EditorBrowsableState.Never)]
        public override RightToLeft RightToLeft
        {
            get { return base.RightToLeft; }
            set { base.RightToLeft = value; }
        }

        [Browsable(false)]
        [EditorBrowsable(EditorBrowsableState.Never)]
        [DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
        public new Image BackgroundImage
        {
            get { return base.BackgroundImage; }
            set { base.BackgroundImage = value; }
        }

        [Browsable(false)]
        [EditorBrowsable(EditorBrowsableState.Never)]
        [DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
        public new ImageLayout BackgroundImageLayout
        {
            get { return base.BackgroundImageLayout; }
            set { base.BackgroundImageLayout = value; }
        }

        [Browsable(false)]
        [EditorBrowsable(EditorBrowsableState.Never)]
        [DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
        public new Color BackColor
        {
            get { return this.StyleAppearance.Normal.BackColor; }
            set { }
        }

        [Browsable(false)]
        [EditorBrowsable(EditorBrowsableState.Never)]
        [DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
        public override Color ForeColor
        {
            get { return this.StyleAppearance.Normal.TextColor; }
            set { }
        }

        #endregion

        #region 字段

        /// <summary>
        /// 鼠标按下类型
        /// </summary>
        private MouseButtons mousedowntype = MouseButtons.None;
        /// <summary>
        /// 鼠标已进入对象
        /// </summary>
        private object mouseenterobject = null;

        /// <summary>
        /// 鼠标单击动画是否进行中
        /// </summary>
        private bool animationing = false;
        /// <summary>
        /// 鼠标单击动画动画总时间
        /// </summary>
        private double animationAllTime = 250;
        /// <summary>
        /// 鼠标单击动画已使用时间
        /// </summary>
        private double animationUsedTime = 0;
        /// <summary>
        /// 鼠标单击动画圆心坐标
        /// </summary>
        private Point animationpoint = Point.Empty;

        #endregion

        public ButtonPlus()
        {
            SetStyle(ControlStyles.UserPaint, true);
            SetStyle(ControlStyles.AllPaintingInWmPaint, true);
            SetStyle(ControlStyles.OptimizedDoubleBuffer, true);
            SetStyle(ControlStyles.ResizeRedraw, true);
            SetStyle(ControlStyles.SupportsTransparentBackColor, true);
            SetStyle(ControlStyles.StandardClick, false);//自定义单击事件逻辑
            SetStyle(ControlStyles.StandardDoubleClick, false);//停用双加事件

            this.SetControlShape();
            this.OnSkinChanged();
        }

        #region 重写

        protected override void OnScaleDpiChangedInitialize()
        {
            this.SetControlShape();
            this.Invalidate();
        }

        protected override void OnPaint(PaintEventArgs e)
        {
            base.OnPaint(e);

            Graphics g = e.Graphics;

            Padding scale_padding = new Padding((int)Math.Ceiling(this.Padding.Left * this.ScaleDpi), (int)Math.Ceiling(this.Padding.Top * this.ScaleDpi), (int)Math.Ceiling(this.Padding.Right * this.ScaleDpi), (int)Math.Ceiling(this.Padding.Bottom * this.ScaleDpi));
            Size scale_icoSize = (!this.Icon.Visible || this.Icon == null) ? new Size(0, 0) : new Size((int)Math.Ceiling(this.Icon.Size.Width * this.ScaleDpi), (int)Math.Ceiling(this.Icon.Size.Height * this.ScaleDpi));

            Color border_color = Color.Empty;
            Color back_color = Color.Empty;
            Color text_color = Color.Empty;
            Image ico_tmp = null;
            if (!this.Enabled)
            {
                border_color = this.StyleAppearance.Disabled.BorderColor;
                back_color = this.StyleAppearance.Disabled.BackColor;
                text_color = this.StyleAppearance.Disabled.TextColor;
                ico_tmp = this.StyleAppearance.Disabled.Icon;
            }
            else if (this.mouseenterobject == this)
            {
                border_color = this.StyleAppearance.Enter.BorderColor;
                back_color = this.StyleAppearance.Enter.BackColor;
                text_color = this.StyleAppearance.Enter.TextColor;
                ico_tmp = this.StyleAppearance.Enter.Icon;
            }
            else
            {
                border_color = this.StyleAppearance.Normal.BorderColor;
                back_color = this.StyleAppearance.Normal.BackColor;
                text_color = this.StyleAppearance.Normal.TextColor;
                ico_tmp = this.StyleAppearance.Normal.Icon;
            }

            //背景
            SolidBrush back_sb = new SolidBrush(back_color);
            g.FillRectangle(back_sb, this.ClientRectangle);
            if (this.animationing)//点击动画
            {
                int animationRadius = (int)Math.Ceiling(ControlHelper.AdjustRectangleMaxRadiusForPoint(this.ClientRectangle, this.animationpoint) * this.animationUsedTime / this.animationAllTime * 10 / 8);
                back_sb.Color = ControlHelper.ConvertToAnimationColor(back_color);
                g.FillEllipse(back_sb, new RectangleF(this.animationpoint.X - animationRadius, this.animationpoint.Y - animationRadius, animationRadius * 2, animationRadius * 2));
            }
            back_sb.Dispose();

            //图标
            if (this.Icon.Visible && this.Icon != null)
            {
                Rectangle ico_rect = new Rectangle(0, 0, scale_icoSize.Width, scale_icoSize.Height);
                if (this.Icon.Alignment == ContentAlignment.TopLeft || this.Icon.Alignment == ContentAlignment.MiddleLeft || this.Icon.Alignment == ContentAlignment.BottomLeft)
                {
                    ico_rect.X = this.ClientRectangle.X + scale_padding.Left;
                }
                else if (this.Icon.Alignment == ContentAlignment.TopCenter || this.Icon.Alignment == ContentAlignment.MiddleCenter || this.Icon.Alignment == ContentAlignment.BottomCenter)
                {
                    ico_rect.X = this.ClientRectangle.X + (this.ClientRectangle.Width - scale_icoSize.Width) / 2;
                }
                else if (this.Icon.Alignment == ContentAlignment.TopRight || this.Icon.Alignment == ContentAlignment.MiddleRight || this.Icon.Alignment == ContentAlignment.BottomRight)
                {
                    ico_rect.X = this.ClientRectangle.Right - scale_padding.Right - scale_icoSize.Width;
                }

                if (this.Icon.Alignment == ContentAlignment.TopLeft || this.Icon.Alignment == ContentAlignment.TopCenter || this.Icon.Alignment == ContentAlignment.TopRight)
                {
                    ico_rect.Y = this.ClientRectangle.Y + scale_padding.Top;
                }
                else if (this.Icon.Alignment == ContentAlignment.MiddleLeft || this.Icon.Alignment == ContentAlignment.MiddleCenter || this.Icon.Alignment == ContentAlignment.MiddleRight)
                {
                    ico_rect.Y = this.ClientRectangle.Y + (this.ClientRectangle.Height - scale_icoSize.Height) / 2;
                }
                else if (this.Icon.Alignment == ContentAlignment.BottomLeft || this.Icon.Alignment == ContentAlignment.BottomCenter || this.Icon.Alignment == ContentAlignment.BottomRight)
                {
                    ico_rect.Y = this.ClientRectangle.Bottom - scale_padding.Bottom - scale_icoSize.Height;
                }

                g.DrawImage(ico_tmp, ico_rect);
            }

            // 文本
            if (!String.IsNullOrWhiteSpace(this.Text))
            {
                NativeMethods.TEXTMETRIC font_metrics = ControlHelper.GetFontMetrics(this.Handle, this.Font);
                Size text_size = new Size((int)Math.Ceiling(g.MeasureString(this.Text, this.Font, int.MaxValue, StringFormat.GenericTypographic).Width), font_metrics.GetFontRealHeight());

                RectangleF text_rect = new RectangleF(0, 0, text_size.Width, text_size.Height);
                if (this.TextAlignment == ContentAlignment.TopLeft || this.TextAlignment == ContentAlignment.MiddleLeft || this.TextAlignment == ContentAlignment.BottomLeft)
                {
                    text_rect.X = this.ClientRectangle.X + scale_padding.Left;
                }
                else if (this.TextAlignment == ContentAlignment.TopCenter || this.TextAlignment == ContentAlignment.MiddleCenter || this.TextAlignment == ContentAlignment.BottomCenter)
                {
                    text_rect.X = this.ClientRectangle.X + (this.ClientRectangle.Width - text_size.Width) / 2;
                }
                else if (this.TextAlignment == ContentAlignment.TopRight || this.TextAlignment == ContentAlignment.MiddleRight || this.TextAlignment == ContentAlignment.BottomRight)
                {
                    text_rect.X = this.ClientRectangle.Right - scale_padding.Right - text_size.Width;
                }

                if (this.TextAlignment == ContentAlignment.TopLeft || this.TextAlignment == ContentAlignment.TopCenter || this.TextAlignment == ContentAlignment.TopRight)
                {
                    text_rect.Y = this.ClientRectangle.Y + scale_padding.Top;
                }
                else if (this.TextAlignment == ContentAlignment.MiddleLeft || this.TextAlignment == ContentAlignment.MiddleCenter || this.TextAlignment == ContentAlignment.MiddleRight)
                {
                    text_rect.Y = this.ClientRectangle.Y + (this.ClientRectangle.Height - text_size.Height) / 2;
                }
                else if (this.TextAlignment == ContentAlignment.BottomLeft || this.TextAlignment == ContentAlignment.BottomCenter || this.TextAlignment == ContentAlignment.BottomRight)
                {
                    text_rect.Y = this.ClientRectangle.Bottom - scale_padding.Bottom - text_size.Height;
                }

                SolidBrush text_sb = new SolidBrush(text_color);
                g.DrawString(this.Text, this.Font, text_sb, text_rect.X, text_rect.Y, StringFormat.GenericTypographic);
                text_sb.Dispose();
            }

            //边框
            ControlHelper.DrawControlBorder(this, g, this.RoundEnabled, border_color, (this.Parent != null ? this.Parent.BackColor : back_color), back_color);

            //控件激活状态虚线框
            if (this.Focused && this.ShowFocusCues)
            {
                Pen activated_border_pen = new Pen(this.StyleAppearance.ActivateColor) { DashStyle = DashStyle.Dot, Alignment = PenAlignment.Center };
                Rectangle activated_border_rect = new Rectangle(this.ClientRectangle.X + 3, this.ClientRectangle.Y + 3, this.ClientRectangle.Width - 7, this.ClientRectangle.Height - 7);
                g.DrawRectangle(activated_border_pen, activated_border_rect);
                activated_border_pen.Dispose();
            }

        }

        protected override void OnGotFocus(EventArgs e)
        {
            base.OnGotFocus(e);

            this.Invalidate();
        }

        protected override void OnLostFocus(EventArgs e)
        {
            base.OnLostFocus(e);

            this.mousedowntype = MouseButtons.None;
            this.Invalidate();
        }

        protected override void OnEnabledChanged(EventArgs e)
        {
            base.OnEnabledChanged(e);

            if (!this.Enabled)
            {
                this.mousedowntype = MouseButtons.None;
                this.mouseenterobject = null;
                this.Invalidate();
            }
        }

        protected override void OnVisibleChanged(EventArgs e)
        {
            base.OnVisibleChanged(e);

            if (!this.Visible)
            {
                this.mousedowntype = MouseButtons.None;
                this.mouseenterobject = null;
                this.Invalidate();
            }
        }

        protected override void OnParentChanged(EventArgs e)
        {
            base.OnParentChanged(e);

            if (this.Parent == null)
            {
                this.mousedowntype = MouseButtons.None;
                this.mouseenterobject = null;
                this.Invalidate();
            }
        }

        protected override void OnMouseEnter(EventArgs e)
        {
            base.OnMouseEnter(e);

            this.mouseenterobject = this;
            this.Invalidate();
        }

        protected override void OnMouseLeave(EventArgs e)
        {
            base.OnMouseLeave(e);

            this.mouseenterobject = null;
            this.Invalidate();
        }

        protected override void OnMouseDown(MouseEventArgs e)
        {
            if (!this.Focused)
            {
                this.Focus();
            }

            this.mousedowntype |= e.Button;

            if (e.Button == MouseButtons.Left)
            {
                this.animationing = true;
                this.animationUsedTime = 0;
                this.animationpoint = e.Location;
                MainThreadAnimationControl.AnimationStart(this);
                this.Invalidate();
            }

            base.OnMouseDown(e);
        }

        protected override void OnMouseUp(MouseEventArgs e)
        {
            if (e.Button == MouseButtons.Left)
            {
                if (this.mousedowntype.HasFlag(MouseButtons.Left) && this.ClientRectangle.Contains(e.Location))
                {
                    this.OnClick(e);
                    this.OnMouseClick(e);
                }
            }
            this.mousedowntype &= ~e.Button;

            base.OnMouseUp(e);
        }

        protected override void OnClick(EventArgs e)
        {
            Form form = FindForm();
            if (form != null)
            {
                form.DialogResult = dialogResult;
            }

            base.OnClick(e);
        }

        protected override void OnKeyDown(KeyEventArgs e)
        {
            switch (e.KeyData)
            {
                case Keys.Space:
                    {
                        this.animationing = true;
                        this.animationUsedTime = 0;
                        this.animationpoint = new Point(this.ClientRectangle.X + this.ClientRectangle.Width / 2, this.ClientRectangle.Y + this.ClientRectangle.Height / 2);
                        MainThreadAnimationControl.AnimationStart(this);
                        this.Invalidate();
                        break;
                    }
            }

            base.OnKeyDown(e);
        }

        protected override void OnKeyUp(KeyEventArgs e)
        {
            switch (e.KeyData)
            {
                case Keys.Space:
                    {
                        this.OnClick(EventArgs.Empty);
                        break;
                    }
            }

            base.OnKeyUp(e);
        }

        protected override void OnResize(EventArgs e)
        {
            base.OnResize(e);

            this.SetControlShape();
        }

        protected override void Dispose(bool disposing)
        {
            if (disposing)
            {
                MainThreadAnimationControl.AnimationStop(this);
                if (this.imageList != null)
                {
                    this.imageList.RecreateHandle -= new EventHandler(this.RecreateImageListHandler);
                    this.imageList.Disposed -= new EventHandler(this.DetachImageListHandler);
                    this.imageList = null;
                }
            }
            base.Dispose(disposing);
        }

        /// <summary>
        /// 动画控件动画中要处理的内容(不能时耗时操作)
        /// </summary>
        /// <param name="interval">动画定时器间隔时间</param>
        protected override void Animationing(int interval)
        {
            bool finish = false;
            this.animationUsedTime += interval;
            if (this.animationUsedTime > this.animationAllTime)
            {
                this.animationUsedTime = this.animationAllTime;
                MainThreadAnimationControl.AnimationStop(this);
                finish = true;
            }

            if (finish)
            {
                this.animationing = false;
                this.animationUsedTime = 0;
                this.animationpoint = Point.Empty;
            }

            this.Invalidate();
        }

        #endregion

        #region 私有方法

        /// <summary>
        /// 设置控件形状
        /// </summary>
        private void SetControlShape()
        {
            GraphicsPath gp = new GraphicsPath();
            if (this.RoundEnabled)
            {
                gp = ControlHelper.AdjustRectangleShapePath(this.ClientRectangle);
            }
            else
            {
                gp.AddRectangle(this.ClientRectangle);
            }

            this.Region = new Region(gp);
            gp.Dispose();
        }

        /// <summary>
        /// ImageList更改后刷新控件
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void RecreateImageListHandler(object sender, EventArgs e)
        {
            if (this.IsHandleCreated)
            {
                this.Invalidate();
            }
        }

        /// <summary>
        /// ImageList释放时解绑清除清除引用
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void DetachImageListHandler(object sender, EventArgs e)
        {
            this.imageList = null;
        }

        #endregion

        #region 类

        [TypeConverter(typeof(PropertyOrderConverter))]
        public class IconObject
        {
            private ButtonPlus owner = null;
            internal IconObject(ButtonPlus owner) { this.owner = owner; }

            #region 属性

            private bool visible = false;
            /// <summary>
            /// 是否显示图标
            /// </summary>
            [Description("是否显示图标")]
            [PropertyOrder(-172)]
            [DefaultValue(false)]
            public bool Visible
            {
                get { return this.visible; }
                set
                {
                    if (this.visible == value)
                        return;

                    this.visible = value;
                    if (this.owner != null)
                    {
                        this.owner.Invalidate();
                    }
                }
            }

            private ContentAlignment alignment = ContentAlignment.MiddleLeft;
            /// <summary>
            /// 图标对齐方式
            /// </summary>
            [Description("图标对齐方式")]
            [PropertyOrder(-170)]
            [DefaultValue(ContentAlignment.MiddleLeft)]
            public ContentAlignment Alignment
            {
                get { return this.alignment; }
                set
                {
                    if (this.alignment == value)
                        return;

                    this.alignment = value;
                    if (this.owner != null)
                    {
                        this.owner.Invalidate();
                    }
                }
            }

            private Size size = new Size(16, 16);
            /// <summary>
            /// 图标Size
            /// </summary>
            [Description("图标Size")]
            [PropertyOrder(-168)]
            [DefaultValue(typeof(Size), "16,16")]
            public Size Size
            {
                get { return this.size; }
                set
                {
                    if (value.Width < 0)
                        value.Width = 0;
                    if (value.Height < 0)
                        value.Height = 0;
                    if (this.size == value)
                        return;

                    this.size = value;
                    if (this.owner != null)
                    {
                        this.owner.Invalidate();
                    }
                }
            }

            #endregion

        }

        #endregion

        #region 外观

        public class StyleAppearanceObject : AppearanceObjectBase
        {
            internal StyleAppearanceObject(ISkinObject owner, AppearanceObjectBase parent) : base(owner, parent) { }

            #region 属性

            private Color skinActivateColor = Color.Empty;
            private readonly Color defaultActivateColor = SystemColors.Window;
            private Color activateColor = Color.Empty;
            /// <summary>
            /// 控件激活的虚线框颜色
            /// </summary>
            [Description("控件激活的虚线框颜色")]
            [PropertyOrder(-200)]
            [SkinProperty(true, false)]
            public Color ActivateColor
            {
                get
                {
                    if (this.owner.GetSkinObjectSkinStateCore())
                    {
                        return this.skinActivateColor;
                    }

                    if (this.activateColor != Color.Empty)
                    {
                        return this.activateColor;
                    }

                    return this.defaultActivateColor;
                }
                set
                {
                    if (this.activateColor == value)
                        return;

                    this.activateColor = value;
                    this.Invalidate();
                }
            }
            private bool ShouldSerializeActivateColor()
            {
                return this.activateColor != Color.Empty;
            }
            private void ResetActivateColor()
            {
                this.activateColor = Color.Empty;
                this.Invalidate();
            }

            private ItemAppearanceObject normal;
            /// <summary>
            /// 正常状态
            /// </summary>
            [Description("正常状态")]
            [PropertyOrder(-194)]
            [DesignerSerializationVisibility(DesignerSerializationVisibility.Content)]
            [SkinProperty(true, false)]
            public ItemAppearanceObject Normal
            {
                get
                {
                    if (this.normal == null)
                        this.normal = new ItemAppearanceObject(this.owner, this, SystemColors.ActiveCaption, SystemColors.GradientActiveCaption, SystemColors.ButtonHighlight);
                    return this.normal;
                }
            }

            private ItemAppearanceObject enter;
            /// <summary>
            /// 鼠标进入状态
            /// </summary>
            [Description("鼠标进入状态")]
            [PropertyOrder(-192)]
            [DesignerSerializationVisibility(DesignerSerializationVisibility.Content)]
            [SkinProperty(true, false)]
            public ItemAppearanceObject Enter
            {
                get
                {
                    if (this.enter == null)
                        this.enter = new ItemAppearanceObject(this.owner, this, SystemColors.ActiveCaption, SystemColors.ActiveCaption, SystemColors.ButtonHighlight);
                    return this.enter;
                }
            }

            private ItemAppearanceObject disabled;
            /// <summary>
            /// 禁用状态
            /// </summary>
            [Description("禁用状态")]
            [PropertyOrder(-190)]
            [DesignerSerializationVisibility(DesignerSerializationVisibility.Content)]
            [SkinProperty(true, false)]
            public ItemAppearanceObject Disabled
            {
                get
                {
                    if (this.disabled == null)
                        this.disabled = new ItemAppearanceObject(this.owner, this, SystemColors.InactiveCaption, SystemColors.InactiveCaption, SystemColors.ButtonHighlight);
                    return this.disabled;
                }
            }

            #endregion

            public class ItemAppearanceObject : AppearanceObjectBase
            {
                internal ItemAppearanceObject(ISkinObject owner, AppearanceObjectBase parent, Color borderColor, Color backColor, Color textColor) : base(owner, parent)
                {
                    this.defaultBorderColor = borderColor;
                    this.defaultBackColor = backColor;
                    this.defaultTextColor = textColor;
                }

                #region 属性

                private Color skinBorderColor = Color.Empty;
                private readonly Color defaultBorderColor = Color.Empty;
                private Color borderColor = Color.Empty;
                /// <summary>
                /// 边框颜色
                /// </summary>
                [Description("边框颜色")]
                [PropertyOrder(-199)]
                [SkinProperty(true, false)]
                public Color BorderColor
                {
                    get
                    {
                        if (this.owner.GetSkinObjectSkinStateCore())
                        {
                            return this.skinBorderColor;
                        }

                        if (this.borderColor != Color.Empty)
                        {
                            return this.borderColor;
                        }

                        return this.defaultBorderColor;
                    }
                    set
                    {
                        if (this.borderColor == value)
                            return;

                        this.borderColor = value;
                        this.Invalidate();
                    }
                }
                private bool ShouldSerializeBorderColor()
                {
                    return this.borderColor != Color.Empty;
                }
                private void ResetBorderColor()
                {
                    this.borderColor = Color.Empty;
                    this.Invalidate();
                }

                private Color skinBackColor = Color.Empty;
                private readonly Color defaultBackColor = Color.Empty;
                private Color backColor = Color.Empty;
                /// <summary>
                /// 背景颜色
                /// </summary>
                [Description("背景颜色")]
                [PropertyOrder(-198)]
                [SkinProperty(true, false)]
                public Color BackColor
                {
                    get
                    {
                        if (this.owner.GetSkinObjectSkinStateCore())
                        {
                            return this.skinBackColor;
                        }

                        if (this.backColor != Color.Empty)
                        {
                            return this.backColor;
                        }

                        return this.defaultBackColor;
                    }
                    set
                    {
                        if (this.backColor == value)
                            return;

                        this.backColor = value;
                        this.Invalidate();
                    }
                }
                private bool ShouldSerializeBackColor()
                {
                    return this.backColor != Color.Empty;
                }
                private void ResetBackColor()
                {
                    this.backColor = Color.Empty;
                    this.Invalidate();
                }

                private Color skinTextColor = Color.Empty;
                private readonly Color defaultTextColor = Color.Empty;
                private Color textColor = Color.Empty;
                /// <summary>
                /// 文本颜色
                /// </summary>
                [Description("文本颜色")]
                [PropertyOrder(-197)]
                [SkinProperty(true, false)]
                public Color TextColor
                {
                    get
                    {
                        if (this.owner.GetSkinObjectSkinStateCore())
                        {
                            return this.skinTextColor;
                        }

                        if (this.textColor != Color.Empty)
                        {
                            return this.textColor;
                        }

                        return this.defaultTextColor;
                    }
                    set
                    {
                        if (this.textColor == value)
                            return;

                        this.textColor = value;
                        this.Invalidate();
                    }
                }
                private bool ShouldSerializeTextColor()
                {
                    return this.textColor != Color.Empty;
                }
                private void ResetTextColor()
                {
                    this.textColor = Color.Empty;
                    this.Invalidate();
                }

                internal ImageIndexer iconIndexer = new ImageIndexer();
                /// <summary>
                /// 图标 
                /// </summary>
                [Description("图标 ")]
                [PropertyOrder(-182)]
                [DefaultValue(null)]
                [RefreshProperties(RefreshProperties.All)]
                [SkinProperty(false, false)]
                public Image Icon
                {
                    get { return this.iconIndexer.Image; }
                    set
                    {
                        if (!this.iconIndexer.EqualImage(value))
                        {
                            this.iconIndexer.Image = value;
                            this.Invalidate();
                        }
                    }
                }

                /// <summary>
                /// 图标Index 
                /// </summary>
                [Description("图标Index ")]
                [PropertyOrder(-180)]
                [DefaultValue(-1)]
                [Localizable(true)]
                [RefreshProperties(RefreshProperties.All)]
                [TypeConverter(typeof(ImageIndexConverter))]
                [SkinProperty(false, false)]
                public int IconIndex
                {
                    get { return this.iconIndexer.Index; }
                    set
                    {
                        if (!this.iconIndexer.EqualIndex(value))
                        {
                            this.iconIndexer.Index = value;
                            this.Invalidate();
                        }
                    }
                }

                /// <summary>
                /// 图标Key 
                /// </summary>
                [Description("图标Key ")]
                [PropertyOrder(-178)]
                [DefaultValue("")]
                [Localizable(true)]
                [RefreshProperties(RefreshProperties.All)]
                [TypeConverter(typeof(ImageKeyConverter))]
                [SkinProperty(false, false)]
                public string IconKey
                {
                    get { return this.iconIndexer.Key; }
                    set
                    {
                        if (!this.iconIndexer.EqualKey(value))
                        {
                            this.iconIndexer.Key = value;
                            this.Invalidate();
                        }
                    }
                }

                #endregion

            }

        }

        #endregion

    }

}
